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Valorant 20: The Combination of Crosshair Placement and Strafing
I learned a couple of things when it comes to Valorant. Firstly, I need to either warm up less, or find a different way to warm up, because I notice that both my overall body and my hands get tired after 3-4 deathmatches.
I also learned that it isn’t always good to position for the strafe kill since usually you want good first shot accuracy and even though you are hard to hit when you are strafe shooting, I realized strafing is more of a niche skill rather than how you want to take most gun fights.
However, the best way to use strafe shooting is using cover to shoot.
Here is a step by step breakdown:
Here is a short clip of me demonstrating this concept in a deathmatch.
The point is to always look for cover, if you notice, I get overexposed a couple of times in this clip and I recorrect behind cover quickly. These are a lot of long shots, but it gets even cooler for tight close angles and you can use it hold angles after peeking as well (you don’t need to overpeak everything).
Valorant: Slow Down During Danger
Something that I noticed when playing Valorant today, is that I tend to speed up and rush when I feel under pressure or stressed, when in actuality, I need to slow down.
Last game I trusted my instincts, and really slowed down when I felt danger and I felt it was much better.
I realized that when I feel safe, I can move fast. When I feel in danger, it is time to exercise extreme caution like in real life.
Knowing When You Are in Danger
What was really striking about this commentary is about how amateurs play chess vs grandmasters, and how grandmasters play vs computers.
This is interesting because Hans Neiman was accused and proven multiple times of being a chess cheater, someone who uses chess engines to play certain critical moves.
If he actually is, his gameplay is more similar to an AI moving rather than a human.
What is interesting about that is that human seem to react a lot to emotional threats, when they are not actually in danger, thus putting themselves in greater danger.
I can relate to this a lot in Valorant, and I wonder if understanding the greater picture better in Valorant will help me understand how much danger I am in, and not unnecessarily put myself in more danger by peeking just because I feel threatened.
Valorant 31: Class in Session – Unit 1 Day 1
UNIT 1: VOD Review | Day 1 – TenZ
Exercise: Imitate Tenz and imagine I am him
Lessons learned:
- I’m exhausted – fell asleep for a long time after watching and imitating for a short period of time
- Knife to gun transition – keeping knife out until dangerous angles, then switch to gun or do a jump peak while switching if no room
- Hold for peeks – clear where they might peek, not where they might be, continue to hold it or switch to another angle they can push you from
- Set graphics to low
- Don’t push smokes unless with flashes or off of someone else’s contact
- Spray with good spray control – pulling down
- Fall after spraying to reload
- Jiggle if holding close to an angle
- Warm up at the start of each round by flicking onto teammate heads
In game what I did very successfully:
- Spamming through smokes – I got many headshots through the smoke
- Holding peekable angles – I felt I got a lot more intentional to where I was staring
- Holding off angles when watching for the flank (specifically I utilized the place Tenz hid on Pearl in the first round to get kills
- Being more intentional of when the knife is out, I rarely got caught out with my knife. I figured out how much time it takes to pull out the gun, and I always timed it so that I pulled out my gun before peeking anything.
What I can improve on:
- Pulling out the knife more often when I know no one is close
- Spam more boxes
- Utilizing jump peeking more
- Making sure my peeks are still tight and clean and fast
- Being much more focused on holding specific peeks when slowly scaling up
Valorant 24: Looking Forward
I’m thinking ahead to my next goal in Valorant. I think the next step is getting to Ascendant. It is going to take a lot of work just getting back to plat. Here is a VOD review where I got 1 kill the entire game. I reviewed the VOD with my brother’s friend who is a big brained diamond player.
It’s actually interesting, I think I need people who are higher elo but not too much higher because I need someone who can explain a few things, not everything all at once.
Some of the main takeaways from the VOD review on areas I can work on:
- Playing off of teammates (using the analogy of treating them as a sky dog / sova drone / skye cabbage)
- Follow them in
- Use them as a distraction and to gather information
- If they die, no biggie, they aren’t worth anything to me dead
- If I cannot trade, I can just fall off
- Gather notes on what the enemy patterns are
- Think about how they play worked for them in the past rounds
- Peek and clear more confidently
- Don’t be afraid to make noise and util to clear a site, even if they know I’m there, it’s better than planting with no knowledge of where they are
- Use skye binds to peek, don’t waste the util
- Any information on someone in the vicinity or at the areas of no control (at the start of the round, or when we give up control) should be treated with extreme caution
Valorant 35: Breach Fracture
Thoughts:
- Can flash high on B
- Stun choke in A is common
- You can stun from far away