Valorant 35: Breach Fracture
Thoughts:
- Can flash high on B
- Stun choke in A is common
- You can stun from far away
Thoughts:
My initial attempt at deathmatch:
Watching Tenz’s deathmatch
Some reflections:
My second attempt:
Its much better, but I do feel more pain in my finger from the pressing the mouse and it my biceps.
Some more thoughts:
Some thoughts:
This idea of finding the same type of gameplay in a pro or radiant player was really interesting, and so I decided to take it into my next vod review.
My vod:
Main takeaways:
Yesterday I returned to Valorant and I wanted to learn a few things since being washed before I get back fully into the Valorant grind.
Class One: Hand positioning (90 minutes)
UNIT ONE: Figure out why
UNIT TWO: Explore Movements
UNIT THREE: Explore aids and relief
Class Two: Greater certainty (3 hrs)
UNIT ONE: Document VOD areas of stress and find equivalent situations in ranked
UNIT TWO: Try to predict decision making
UNIT THREE: Document another VOD
UNIT ONE: Figure out why
I’d say I have a little golfers elbow along with just muscle fatigue. No carpal tunnel syndrome or trigger finger syndrome thankfully.
UNIT TWO: Explore Movements
My perfect position seems to be legs balanced on the floor, chest forwards, armrest angled outwards and level with the desk and pushed backward so I can sit farther forwards.
The results on my sheriff-only account:
I feel mild soreness in my hand and forearm. My whole body feels a bit cramped as well. Overall, massive improvement.
I used a new aiming mentality, which I call the “Zoom In” Method where you pretend you are zooming into where your crosshair is and on the target, sort of getting mental blinders on. It seems to help especially with aiming for very far shots.
Then I played a rank match:
My “greater certainly” class was me looking up at how Som played vs me.
I was really helpful to see the util usage. I ended up using a lot of this information in future matches.
However, I spiraled after playing ranked because I was so frustrated with how I was performing. I ended up playing non-stop from Friday until Sunday sleeping not as much as I would like and always livid from anger that all my opponents were so hard to beat.
UNIT 1: VOD Review | Day 1 – TenZ
Exercise: Imitate Tenz and imagine I am him
Lessons learned:
In game what I did very successfully:
What I can improve on:
Rank got reset yesterday. I am sliding back into gold 1.
I thought about a few things today:
Lessons I’ve learned about myself so far:
UNIT 1: VOD Review
UNIT 2: Map Understanding
UNIT 3: Mechanical Breakdown
I wanted to do a bit of a post to understand how I am feeling right now about the Valorant challenge. I know I feel incredibly stressed, angry, and depressed because I feel like I wasted all my time on Valorant. So much time trying so hard to be good, but nothing seems to really come of it. Sometimes looking at my VODs I feel like my gameplay is the same as it was before.
I don’t really know what is going on and why it seems like I’m new to the game every time. I don’t know why I’m overthinking everything. Why is everything so hard?
I wish I could see major mistakes in my old gameplay.
I guess watching more VOD reviews will help me understand. But that takes so damn long. Maybe it means that there are still opportunities to play much much better. I feel that I maybe have gotten much better but it doesn’t seem to translate over to comp. Maybe it’s also something about understanding the maps better. I really get the sense that I got to plat last time by playing more comfortably on agents and on maps. I think I understood just how to play each map better. But I want to be a more complete player. I want to play with better movement and peeking.
Something else that I feel that I missed out on was just having more posts about the emotions I was feeling. It makes me sad that all my Valorant posts were about techniques and none of them were about emotions.
Valorant has a lot of nice emotions for me. I met my girlfriend on Valorant, I had a lot of friends on Valorant. These days I play mostly alone, but I still like the world. Cool agents and fun to get on to all these different teams. I love it when I have some really fun crazy game sense timing lurks. I guess that is one way that I got significantly better than before.
I wish I had VODs from when I was in iron. I feel that jump from iron to silver was the large one. The jump from silver to plat is weirdly small.
Ok. So I just spent a good hour or so just watching my VODs from bronze until plat then back to gold. I actually feel my overall movement is better and more consistent. The only difference in plat is that I was calmer and held an angle for longer. I also did more wide jiggles. I know for gold I held a lot more angles, and made sure to hold them wide because they would often wide swing everything.
Looking forward, I would be so happy if I kept calm and held angles for longer when moving around the map, held for the wide swing more often. Then when fighting an angle, I want to be more aggressive, swinging very fast and hard, but stopping at the edge and fighting, not leaving until I try to kill them, maybe just letting go of movement keys or crouch spraying. I would love to see my fundamentals get really really good, to a level I know they can get to.
This might fall into my Valorant challenge but it goes much deeper.
I started trying to find a way to multitask in Valorant, which led me to thinking about confidence. This led me down a whole path where I was trying to understand how to focus on the game and get into the game, and get into flow.
I finally arrived at a technique that looks something like this:
This works for drills, deathmatch anything. The point is that you visualize the outcome first, then take some action (aiming). You don’t immediately aim, you don’t shoot as soon as you visualize.
This does a couple of things:
On top of this, I can do anything to aim, I can use my movement to aim, I can center my screen, I can do literally anything, the important part is to visualize the headshot before it happens.
In a very interesting turn of events, I’ve actually found this super helpful in music too.
Oftentimes my singing is muddy and unclear. I’ve done something similiar:
This does something similar where I am more aware of each note and can sing it with more intention and emotion. I don’t skip ahead too fast, I focus on each word as it comes.
It seems that a combination of a focus on a small step, and visualization helps bring me into the present moment.
I’ve been thinking more about confidence in Valorant and it actually made me think a lot more about what makes confidence. I originally was interested in how to multitask because I thought that was what would make me stronger in Valorant, but I wasn’t able to find any useful information on it.
I ended up searching multitasking in sports, and I was specifically in interested in the basketball videos when they talked about confidence.
The first video was this:
Ideas:
Ideas:
So as they say in the video to do, I am writing down the things I use for confidence in Valorant:
What I admire in other players:
I’ll take each of these a step further to draft out my code. I’m going to see if I can break down what I make each of these things mean:
For the second list:
To think about it further my code might need to address:
I don’t really know what my code can be but one aspect that keeps coming up for all of these things are valuing feelings and focusing on radical permission.
Those are two things that I feel make me unique, I value myself and are a way to find freedom and give myself love and admiration.
I suppose I can also focus on the challenge in life, the idea of courage or challenge over success is something else that I admire about value about myself. Deep thinking, letting the answer of hard questions come to me as well.
The ways that I could act out this code in Valorant:
So I’ve been stuck in Silver 3 forever after the rank reset and it seems that I need to do a second climb to Plat again. Perhaps I just need to relearn the basics better.
So there is a peeking guide by Noted that I’ve been trying to apply for the longest time and I think I finally understand a good mentality and visualization that can make the peeks good. It is interesting because I’ve been feeling so down about Valorant recently but I always tell myself that the lower elo I go, the more freedom I have to innovate, and innovation is definitely the thing I like to do.
So here is Noted’s peeking guide:
He talks in the peeking guide that its just something you “get used to”. But I wanted to find a way to break it down do that anyone could learn it and that you would never overpeak and angle even if you are not far away enough. This idea of drawing a line to the contested “fighting area” allows for a simple visualisation that will ensure you don’t overpeak, and to do noted’s peek, you simply have to think about drawing a longer line.
I demonstrate it here:
Another note, the best way to peak safely with this method is to have the “line” end close to the edge of the wall, allowing you to peek back in if you miss your shot.
The next piece I might need to refine is just counter strafing because that still isn’t that solid for me, especially for moving targets that I need to constantly adjust for. The initial research into this yields that miyagi-do/looking at distance between crosshair and head is the best solution so far. Results have been good, but it hurts my wrist. I am experimenting with a looser grip and using more of the arm to aim.
Here is a good video on it: