Valorant 18: Strafe Clearing

I’ve been killing it on the aim front. In deathmatch, I absolutely own.

I have been working on a new aiming mechanic, what I like to call the strafing clear. First, I went from silver all the way to gold simply off of working on my site clears. A few things I noted:

  • Practicing in custom matches is extreemly helpful
  • Way more helpful than DM flicks
  • Close angles call for very small clears, big angles are for big wide swings

I’ve been trying to pair this with the counter strafing mechanic and I think I figured out something.

Simply by paying attention to which side of the head you expect your crosshair to be on, you can get a much better strafing shot when you peek/clear an angle.

When you clear, you shoot like normal, if your shot is off, you adjust in the direction you need to.

I'm clearing CT, getting ready to clear the other side of container.
I see the Omen when I clear, I know my crosshair is on his left. So I need to adjust right.
I strafe right onto his head.
Instant headshot.

Let’s say you are clearing one angle, and an enemy pops up on your right. Your crosshair is far to the left of your target, so you quickly adjust, while strafing to the right to line up the perfect flick.

This is extremely useful because not only does this mean that your shots can be super accurate, it means you are moving a lot and making it extreemly hard to hit you (or atleast headshot you).

I think the coolest part, is when you strafe out in one direction, realize the enemy is to the other side of your crosshair so you strafe in the other direction to get the shot.

I also abuse the hit slow (how you freeze if you are hit) to get better accuracy and try to tap the enemy down if I am stopped midstrafe.

That being said, I think that there are a couple of different types of aiming mechanics in Valorant.

  1. Spray control – used for wall spams and smoke spams and long gun fights
  2. Strafing – used for clearing and gun fights out in the open
  3. Distance shooting – used for really far fights
  4. Holding – used to hold again specific peaks

Spray control

  • Got no real strat. Just try to watch the bullet tracers

Strafing

  • Watch the relationship between the crosshair and the head (whether left or right). Details are above

Distance Shooting

  • Use a lot of movement-based aiming for really accurate shots. Tap fire.

Holding

  • Prepare to duck behind cover, spray a few shots and duck back.

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