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Valorant 21: Aim Mechanics

I’ve narrowed down core aiming principals to a couple of things:

  • General Aim: Pointing your body toward your target
  • Survivability: strafe peeking (strafe out, prediction of enemy location, hit strafe and shoot at the same time as seeing enemy)
  • Preaiming: crosshair placement
  • Flicking: loose mouse hand + some general aim mechanics

Overall, I think the most important technique is just having the mindset of pointing to your body toward your target (what I’m starting to call general aim since it gets you in the general vicinity of your target). This helps massively with confidence, with holding angles, and with tracking and flicking.

Second most important is probably a combination of a loose mousehand and good crosshair placement as this allows you to hit most targets while also being ready for a flick. This pairs with a strong understanding of how to slice a pie and clear a site.

Finally, some sort of strafing is important as it increases survivability by a lot.

There are a couple more aiming techniques that I feel are significantly less important as they are more niche. These will help you in deathmatch and higher elos but are not part of core aim:

  • Strafe shooting: general ability to track and strafe a moving target, paying attention to crosshair
  • Spray control: the ability to crouch spray and spray adjust
  • Angle holding: predicting how close or wide a peek will be

Strafe shooting is probably the most important as it is good for long range fights as movement based aiming is a lot more effective on those fights.

Spray control is pretty niche to close range gun fights and fighting multiple enemies.

Angle holding is very important but general aim and strafe clearing are more key to holding angles.

 

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