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Valorant 18: Strafe Clearing
I’ve been killing it on the aim front. In deathmatch, I absolutely own.
I have been working on a new aiming mechanic, what I like to call the strafing clear. First, I went from silver all the way to gold simply off of working on my site clears. A few things I noted:
- Practicing in custom matches is extreemly helpful
- Way more helpful than DM flicks
- Close angles call for very small clears, big angles are for big wide swings
I’ve been trying to pair this with the counter strafing mechanic and I think I figured out something.
Simply by paying attention to which side of the head you expect your crosshair to be on, you can get a much better strafing shot when you peek/clear an angle.
When you clear, you shoot like normal, if your shot is off, you adjust in the direction you need to.
Let’s say you are clearing one angle, and an enemy pops up on your right. Your crosshair is far to the left of your target, so you quickly adjust, while strafing to the right to line up the perfect flick.
This is extremely useful because not only does this mean that your shots can be super accurate, it means you are moving a lot and making it extreemly hard to hit you (or atleast headshot you).
I think the coolest part, is when you strafe out in one direction, realize the enemy is to the other side of your crosshair so you strafe in the other direction to get the shot.
I also abuse the hit slow (how you freeze if you are hit) to get better accuracy and try to tap the enemy down if I am stopped midstrafe.
That being said, I think that there are a couple of different types of aiming mechanics in Valorant.
- Spray control – used for wall spams and smoke spams and long gun fights
- Strafing – used for clearing and gun fights out in the open
- Distance shooting – used for really far fights
- Holding – used to hold again specific peaks
Spray control
- Got no real strat. Just try to watch the bullet tracers
Strafing
- Watch the relationship between the crosshair and the head (whether left or right). Details are above
Distance Shooting
- Use a lot of movement-based aiming for really accurate shots. Tap fire.
Holding
- Prepare to duck behind cover, spray a few shots and duck back.
Workpost 36: Satisfied
I feel tired today. Back is stiff. Eyes are blurry. Fatigue racks my body.
At least today, I tried to nap and relax in the morning. Will, try to continue today.
My goal is to feel satisfied enough by the end of the end so when I enforce strict bedtime at 11PM, I will feel good about it.
Sova Fanart 2: Class Unit 1 Day 2
UNIT ONE: Sova Model Studies | Day 2 – Half Body
Today I was supposed to work on the upper body, but I found a really cool pose and decided to work on that instead. Unfortunately, it took a very long time to sketch out and I was also very exhausted from drawing until 4AM yesterday. I also had a lot of travel and work coming up so I was a bit stressed and overwhelmed.
I feel sometimes that I put too much on my plate for a challenge. I definitely felt overwhelmed coloring a drawing with this much detail.
This was the rough sketch:

And this was my attempt at more refined line art:

And for reference I used this pose:

I’m Afraid To Let Go
I’m Afraid To Let Go
One day you will see
How you were so focused
On self-soothing
On finding your comfort alone
You forget that you ignored
A man who loved you
For a game
So trivial
You may lose interest in the next month
For you, it’s a question of winning
Of being right or wrong
But for me
It’s a question of love
I wonder
If I have so little self-respect
To spend so much time
Money
Effort
To cheer you up
Just for you to go back to the game
And put me second
Or perhaps this is what love is
And I should keep believing
That you just need
More time
To see
That you can let yourself
Need me
Mr. Beast’s Tips For Youtube
- Get a good friend group
- Have a controversial opinion – make them think “what the fuck did he put in the video”
- Match expectations immediately
- Then exceed them
- Change the word algorithm to audience
- If the algorithm didn’t like your video, your audience didn’t
- Mr. Beast just wants to make the best video ever, period no matter how much time or money
- If a viewer liked the last video, they will like the new one
- It is a lot easier to make one video go viral then get lots of views on lots of videos
- Have a payoff at the end so more people watch