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Valorant 8: Incorporating the Pistol Into Movement
- Need to aim higher than you think to knife
- If you are close enough, you can look almost directly up and still hit them in the head
- Looking higher makes it hard to aim, since their head moves fast, try to look somewhere slightly higher than usual
- Feeling out the potential lost (what would have been the perfect scenario) is a REALLY strong way to deal with the feeling of dying
- Helps take off the shock and frustration
- Allows you to improve from every death since you imagine a better scenario
Valorant 14: Insane Warmup
My insane warmup strategy:
- No sound (focus on clearing every single angle)
- Good crosshair placement
- Movement-based aiming
Results: 1st place deathmatch sheriff only, breeze
Valorant Challenge 1: Spike Rush Cypher
Today I didn’t have the time or the pc to play competitively. I played a couple of spike rush games as cypher.
Impressions:
- Hot damn it’s hard to play cypher. So much to put down in so little time. The cages are HARD to use as well.
- I don’t know if playing different agents will help me play. Maybe I should just refine my mains.
- I think agents like cypher play around their utility (they almost never peek unless they have to). I wonder if I should do that more with all agents (play around flash and grenades, shockdarts and mollys)
- Makes me think flashes are waay worse at getting info. It’s all or nothing. The timing needs to be right and you need to be able to push with your team to gain ground rather than flashing randomly.
- To counter a cypher I need to guess where the camera is and shoot it out. Requires knowledge of common cam spots. Dunno how I will get that knowledge without watching tons of videos. Poopers.
- Cage + wires can be OP since wires reveal and cage block their vision.
- You need to be f*cking fast on the camera or they will shoot it out.
- Crouch and shoot wires head level to get wires you cannot jump or crouch over or under.
I feel like my posture was pretty terrible after the practice. My left shoulder blade was hurting and my stomach was clenched.
I need to work on processing the emotions better and feeling my body more (using the sensual feeling technique I will discuss later). I will also need to work on posture exercises way more. After working my body for about 20 minutes with shaking, stretching, and posture exercises, my should mostly doesn’t hurt anymore and my digestion feels much better.
Valorant 34: Deathmatch
My initial attempt at deathmatch:
Watching Tenz’s deathmatch
Some reflections:
- I’m not back at deathmatch at all
- I need to get better at flicking
- Tenz tries to micro adjust to one tap, strafes for 1-3 shots then crouch sprays
- Takes more time on the people who arent looking at him
My second attempt:
Its much better, but I do feel more pain in my finger from the pressing the mouse and it my biceps.
Some more thoughts:
- Add more movement into the aiming to make it more smooth
- Flick faster
- Work on using less force when pressing the shoot button
Some thoughts:
- I definitely have a really good feel for DM and my mechanics are fairly good
- I can use DM to practice thinking about angle advantage
- Tenz is calmer, moves a little slower and intentionally moves crosshair to hold specific angles instead of swinging everything
- I need to keep a focused crosshair on one area unless I’m swinging
- Think of everything as holding angles, even swinging, you are swinging to hold another angle
Valorant 10: Catching People On Your Crosshair
I just did it. I cracked the CODE on aim.
It’s not Miyagi do the method. It’s not movement-based aiming. Its not feeling out the timing. It’s not the last bullet method.
It’s a combination of EVERYTHING I’ve learned into a more simple mindset – catch them on your crosshair.
This method works if you are lagging, on low FPS, can’t hear anything and have a bad mental state.
Believe me, last night I was playing on my laptop with low FPS (sub 60) and terrible audio (laptop speakers) and not the best mental (unhappy, nervous and angry) and I still used it to drop tons of headshots.
I outlined the mentality in my earlier post about the “last bullet” exersise, but I’ll break it down again.
- Start out by holding a tight angle, and waiting for them to walk into your crosshair
- Get the feeling of “catching them” like you would catch a ball, adapt to their movement naturally, and try to click when you catch them on your crosshair
- After you feel comfortable with that, try to “catch” people while pushing them aggressively, this requires you to intuitively feel where they might be before swinging. Don’t swing until you are ready. This is an intuitive way to “pre-aim” as we like to say.
- When you are warmed up, go into a real match. Go on intuition on whether it is easier to catch them walking into your crosshair or if you need to catch them while peeking out at them. There is usually an option that helps you isolate more kills.
Valorant 35: Breach Fracture
Thoughts:
- Can flash high on B
- Stun choke in A is common
- You can stun from far away